Gallery multimedia access guidelines
Version 1.1, 2003
John Benfield, New Media Manager, Natural History Museum
020 7942 5491, j.benfield@nhm.ac.uk
Please note:
Visual literacy and competency of users is usually different to that of developers. It is therefore essential to evaluate the product throughout the development phase.
AAA indicates mandatory requirements
Interface
- Buttons
- minimum 'finger' size (15mm) (AAA)
- consistently placed and labelled (AAA)
- if buttons represent a category then the active category should be indicated
- visual feedback important on button press, especially on touchscreens and even more so with delayed actions.
- no mouse-over type feedback can be used on touchscreens.
- If the desired action is triggered on release of the button, you allow for a release outside of the button for cancellation. - Restart option
- should always accessible (AAA)
- should offer a 'do you really want to start again' option - Time-out
- minimum 30 seconds - if necessary use a warning stating that the screen will reset in x seconds (countdown to zero)
- the system should time-out to a screensaver
- use clear 'touch to start' instruction - Iconography
- icons should be used sparingly
- icons should be clear and meaningful
- if internationally accepted versions are available use these (eg 'i' for information)
- for language icons do not use flag, rather use the name of the language in that language - Cursors - always use and make obvious (except for touchscreens where the cursor should be hidden to prevent confusion)
- Delayed actions - if an interaction results in a delay of more than 3 seconds consider a 'please wait' intervening screen
- Sound - feedback on press is recommended (where galleries are sound sensitive seek advice from the Project Manager)
- Strobe effects - two cycles per second or less (strobe effects can cause headaches, migraines and even epilepsy) (AAA)
- Make the interface intuitive and consistent.
- Animation.
- Use Animations (flash or blink) to draw attention to changes onscreen or to vital elements.
- Animations can be distracting, so only use where and when necessary.
- Transitional Animations can keep the user interested, but not if they are slow and cumbersome (keep them < 1 - 2 seconds)
Navigation
- Ideally, leave a navigational trail, so that users can easily remember where they are
- It is a good idea to have some indication of which pages have been visited in the current session
- Colour-code categories and subcategories as a navigational aid
- Keep the depth of information to a maximum of three levels
- If there is a sequence of elements (eg pages, animations, videos) indicate where the user is within the sequence
- Help options
- ideally shouldn't require 'help' option
- if having to use help then the advice should relate to where the user is at that time, not just general help
Hardware
- Input methods - preferred:
- touchscreens - ensure that the touch sensitivity is neither too sensitive nor requiring too hard a press
- trackballs (minimum diameter 38mm, can be bought from Traxsys)
- joysticks
- panel buttons (minimum 15mm across) - Prohibited methods:
- keyboards (except virtual and concept keyboards if appropriate - please seek advice from the New Media Manager)
- mouse - Housing
- height - minimum 700mm, max 800mm (AAA)
- wheelchair access - allow access underneath the kiosk to a depth of 300mm (AAA) - this may not always be possible if the housing is wall-mounted
- screen angle - should be greater that 50 degrees
- make adjustable if appropriate
- test for screen glare
Content
- Type
- accessible body text (Arial or Verdana) - graphic text can be more stylised although should still avoid obviously inaccessible fonts
- font size minimum 14 pt (AAA)
- left justify (AAA)
- average word length of five to nine words per line.
- leading should allow sufficient line spacing to be readable
- kerning should be sufficient that letters have clear separation, but not so much that the word integrity is lost
- no ampersands
- not too much text - ideally less than 80 words per screen
- 70 percent contrast between text and background - this is difficult to measure accurately, but common sense should be used (AAA)
- colour blindness - avoid red/green combinations, also be aware of yellow/blue (AAA) - On-site testing must be carried out as early as possible. If access issues are identified late in a project they should be rectified as a priority.
- Video - should be closed captioned, or a précis transcription should be provided (AAA)
- Be aware of different intellectual access needs (seek advice from the Museum's Access Officer)
- Copy should be checked by the Museum's in-house editorial staff
Gallery Multimedia Access Audit
| Project title Project manager (print name and signed) Developer name (print name and signed) Gallery location Date audit submitted Internal approval (signed New Media Manager / Access officer) |
||
Access criteria |
Value |
Comments |
| Minimum Type size used | Numeric | |
| Body Font style | Name | |
| Text background contrast: | Checked | |
| Copy checked by NHM editorial | Checked | |
| Colour combinations | Checked | |
| Restart always accessible | Yes / No | |
| Interaction method | Touchscreen etc | |
| Minimum button size | Numeric | |
| Wheelchair access | Yes / No | |
| Video interpretation: Captions /Transcript | Captions /Transcript | |
Back to top