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Telling stories with games
Last year I gave a talk at the Museums on the Web UK conference called Telling Stories with Games. I looked at how you can use games to tell stories in a museum setting and some of the issues to watch out for. It was a lot of fun but I didn’t really have enough time to cover everything I wanted to talk about.
I’ve finally got round to writing up the talk and managed to add in some new points and clarify a few more. Games are an underused resource for interpretation, but more and more museums are creating them. This essay gives you an outline of what you’ll need to consider to design a game to work in a exhibition environment.